Hello!
I’m having a small issue trying to animate an object that has two sides with joints. I want to have the animation of one piece of geometry and the other one follows it without intersecting with it. Like two sides of a wave.
See in this file
https://www.dropbox.com/sh/hu1dj52fkjzq5iz/AACxZpfeo0hIzeUgDvgquzOda?dl=0
I want my C1 and my C2 to be following each other, but I would ideally like to use the same bone animation. However if I do that they will always be in the same place. I can’t just offset the bones because it will create weird results…
Thanks!!