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BodyPaint layers and textures

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Hello

I don’t have a project file for this yet as it is something I’m trying to understand how to do.  I have a texture with UV coords I’m working on in BodyPaint. In the color channel I have a bitmap.  I want to create a new layer in Bodypaint that I would like to also import a bitmap in and overlay on top of the other bitmap using the BodyPaint paint tools.  This is to avoid round tripping with Photoshop.
What I can’t figure is how to add a layer with it’s own bitmap without creating a new material?

I hope this makes sense!

thanks!


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