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Help - Texturing the faces of a cloned cube using Multishader

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Trying to create a face cutout cube.
I currently have a cube that is 200x200x90 (cm | WxDxH).  I set the cube inside a cloner.  The idea is to have 3 stacked cubes. Each face of the cube would display a different face (forehead, eyes, lips).  I set up my texture to be 800x90.  Long story shhort, the multishader works but I’m getting my texture repeated on each face where as I want it to wrap fully around.

How do I set it up to get a different forehead, eyes, lips on each face.

Any help would be greatly appreciated.


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