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Can’t bind FBX animations to models

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I’m new to Cinema 4D and 3D modeling animation but very experienced in 2D VFX and motion graphics. R21 Win 10 here.

I have a project that involved merging a bunch of FBX files from a client and animating a client supplied C4D model they purchased online. I’ve no trouble merging the animations with a motion clip to create the full character animation.

I can bind this animation to the built in “figure” primitive in 3D by selecting root of both and bind command. However, this does not work with client model or a couple of free models downloaded from Turbosquid.

I’ve tried both binding to just bones and whole model as per this tutorial
https://youtu.be/bi6jLn_Y4Lk . I’m guessing it’s due to rigging/bones differences or other complexity but would appreciate pointers on what I need to learn to figure this out.

stephen v2


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