Just started using C4D and I have a very basic question.
I am trying to move the axis of a null object to world origin without moving any of the children.
Right now I press “L” to “Enable Axis” and zero out xyz and rotational coordinates. It works buts it tedious to type those values every time.
I googled and came across “Reset PSR”. Unfortunately this moves the children along with it.
So I am wondering if there is a quick way to do this?