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Rigging a character with many multiple objects attached

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Hello! 

I’m very new to C4D and learning how to rig my character. I’ve noticed that most tutorials rig a mesh that is 1 piece. I have a character which is created with many multiple objects and I’d like to animate it. Do I need to create 1 mesh out of it, and how would I do that?  Or, can I attach my character as is to the character binding? I try to drag the main group into this box but nothing happens.

Any help would be awesome!!

Thank you!


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