Hi,
I tried lineup and boundary quad and manually rotate but each polygon getting separate in rotate.
Any way to make the uv straight… have to place film reel.
screen capture will be nice to understand.
Thanks,
Imran.
Hi,
I tried lineup and boundary quad and manually rotate but each polygon getting separate in rotate.
Any way to make the uv straight… have to place film reel.
screen capture will be nice to understand.
Thanks,
Imran.