I need to extract a depth map that looks something like the attached. a grayscale, where the closer the object the more white it is. As close I can get is everything is absolute white (like an alpha channel). I’m using ProRender but I’ve tried other render modes too.
All my attempts have involved “Multi Pass” trying to get an extra layer to look like what I need.
I need this to create a ‘3d Photo’ for Facebook (you send in a color jpg and a separate associated grayscale depth map) (this is NOT a gltf.glb file, which has been deprecated by Facebook)
Thank you Randy