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Mulitpass issues?

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When I render out multipasses for c4d, I bring it up into AE, and the main image seems fine. When I select a diffuse render, the image seems overly saturated dark and contrasty. I think this may be a Linear workflow issue? But why would the normal render seem ok? Does anybody know the flow to resolve this?

This was done with a physical render.

Also, bonus question: There seems to be no pass option to Render straight raw RGB color (without shadows or highlights) Just a raw color pass.


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