My question: Is the alembic file real geometry, or some proxy file structure that references the geometry without actually reproducing it?
The backstory: I have a planetary gear model with some complex Xpresso animation that I am trying to export to GLTF for viewing through a browser. After many attempts, I settled on a 2-step process that involves exporting it as an Alembic file to clear out all the Xpresso and from there, exporting to GLTF. That almost works - some of the animation comes over, and some is lost.
I’m still analyzing (it’s a complex model) but that got me to wondering if the alembic file is at the root of the issue? I learned that I could convert the alembic proxy to editable mesh, which made me think that to capture missing animation I needed to convert all the pieces to editable mesh. If so, is there a global command for this, or do I have to step through piece by piece?
I can send it to you by private link if you’d like to evaluate.
Thanks