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Modulo in two directions

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Hello
I’m working on simulating a light installation.  I have it here in Redshift, I hope that’s ok?  Technically it is possible to see what I’m running into just by looking at the cylinder objects.

Basically I’m trying to have every other light beam facing one direction, and every other facing the opposite direction.
I can do the first part with a Plain Effector and a formula field with a modulo expression.

I tried adding a second formula field to have the non-rotated clones rotate in the other direction, but I think I might be doing something wrong…

Thanks for any suggestions

Scene file
https://www.dropbox.com/s/t1ndqbh54g33gbs/LightArray.c4d?dl=0


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