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Sketch and toon culling issue

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Hello.  I have a sphere centered inside a cube.  Sketch and toon is enabled.  In the S&T render settings, I have defined a sketch material for both default visible and default hidden.  I want to cull the line within the sphere that’s circled in yellow.  I’ve made the cube transparent by giving it a material with just an alpha channel of pure black.  The cube’s shading is set to off.  I think the fact that the default hidden lines sketch material is defined is what’s causing the issue, but I cannot seem to figure out how to cull this.  Any suggestions are appreciated.  Thanks!


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