Hello
Sorry for the vague question, but I don’t have a project file to share just yet. I’m trying to combine multiple polygonal objects to create a single object. They all have their own UV layouts, and I need to combine them so I can bake them as a single object (this is for export to another 3d package).
Is there a way when combining objects in objects to have the UV’s “merge” somehow? What would be a good process to achieve that?
Thanks!