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Combining objects and UVS

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Hello

Sorry for the vague question, but I don’t have a project file to share just yet.  I’m trying to combine multiple polygonal objects to create a single object.  They all have their own UV layouts, and I need to combine them so I can bake them as a single object (this is for export to another 3d package).
Is there a way when combining objects in objects to have the UV’s “merge” somehow?  What would be a good process to achieve that?

Thanks!


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