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Thickness to a Dodecahedron

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hello again!

I have a dodecahedron that I am putting in a Voronoi fracture.  I would like to have a tiny bit of thickness to it, not the big chunky pieces that Voronoi Fracture creates.
So I tried two things that didn’t work

1/Create a slight extrusion to an editable version of the dodecahedron.  If I put that as is in the Voronoi fracture, I still get chunks
2/If do the same thing, but with “hull only”, I get chunks without any thickness.  Here I tried a cloth object, but it messes with the topology too much…

Are there any other ways I can do this?

Thanks!


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