I have a feather configuration with a mospline and hair object. I’m using two different textures one for the bone and one for the feather. the setup works exactly as I need it to in R14. It shows the bone and the feather at the same time. However, when I open it in R18 (the version the render farm is utilizing) it shows the feather color/texture but not the bone. But if you turn off the feather object, it shows the bone.
How can I get both to show at the same time in R18?
link to project file:
https://www.dropbox.com/s/z2thvsk67b385k7/feather-test.c4d?dl=0