Hi there
Im sure there is a simple solution but iv not found it.
I want to add a cape to rigged character, so I make cape to be cloth, and body to have cloth collider. I added a cloth belt to cape, and picked the character body to belt on. I select verts from both the cape edge and the character edge and set the verts. When I move the character the belt is not keeping up with the characters movement so is pulling away from it. I tried putting a priority tag on it but it makes no difference.
Demo file added.
Thanks, Dan