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Link object rotation to bend deformer strength

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I’ve linked an object’s rotation to a bend deformer applied to another object. It works fine with rotating the hammer in the negative direction. However, I ran into a problem when I needed to rotate it in the positive direction to about 18 degrees. The strength of the bend deformer begins to rotate the opposite way! Wondering if I have my XPresso set up incorrectly for what I’m trying to do. I need the Hammer Spring to stick with the rotation of the hammer.

Also, the XPresso acts differently in version R18.057 compared to all previous versions of Cinema 4D. I created it in R18.048. We’ve discovered this as a bug, but I am wondering if I can also set up the XPresso differently so it works the same in R18.057.


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