Hello.
I have a mocap issue that I hope can be fixed.
In the attached 5fps QT, please note the selected right foot. It slides.
The left foot is mostly OK, and can be lived with.
My question: is there a way to connect the right toe and the ground plane, so that the right foot has real traction, and have the entire rig be affected accordingly? (so that it moves properly as the character runs)
Note: this was mocap from the Rokoko SmartSuit. I’ve been told they know about this bug, and are working to fix it.
Thanks.
Tom