I´m new to Cinema, coming from Lightwave 3D. R19 now has a spherical camera which is great for 360 VR, but I want to create a domemaster (8192x8192) directly out of C4D, like I do with LW 3D for ages. But it seems, that even with the FoV Preview set to “Dom” (German version, guess it´s “Dome” in english) it still creates a 2:1 equi, which is not what I need.
Any way to have a real fulldomecamera natively in R19 or do I have to stay with LW3D, which does it out of the box?