Hi all,
I currently have to work on a relatively pro-sumer machine. (iMac 5k, NVIDIA GeForce GTX 680MX 2GB, 32G RAM) so when I’m given a high poly object and I stick it inside a Boole my viewports goes a little crazy. Flickering, pin wheeling, freezing altogether, is there anything I could be doing to stop this from happening or reducing the lag?
Thanks in advance for any input on this!
- Hunter