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High Poly Models in Booles

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Hi all,

I currently have to work on a relatively pro-sumer machine. (iMac 5k, NVIDIA GeForce GTX 680MX 2GB, 32G RAM) so when I’m given a high poly object and I stick it inside a Boole my viewports goes a little crazy. Flickering, pin wheeling, freezing altogether, is there anything I could be doing to stop this from happening or reducing the lag?

Thanks in advance for any input on this!

- Hunter


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