Is it possible to export Sub-D to Unity? I had been using Sub-D in a character animation of a dog that needs to be exported to Unity. I found this link on the Unity website: https://answers.unity.com/questions/1323004/import-c4d-model-with-subdivision-surface-into-uni.html , but when I try to export using these settings I get weird “spikes” deformations in my model. I’ve attached an image of what it looks like.
The other option I am considering is baking out the animations to PLA using NitroBake. Unity doesn’t support PLA directly, but there is a plugin that allows its use. I’ve gotten good results using this method, but I am concerned that there may be performance issues if I go this route.
Thanks,
Michael Stafford