Hello Sassi, I have found a YouTube video showing a very inspiring way to create an “orderley tangle” of triangles. This is exactly some of the models I want to create.
However it has been made with another program. I didn’t want to paste the link before asking. I can direct send you the link as I would love to know how to follow this in C4D.
As I am getting familiar with C4D I already know the first part of the video can be achieved with the tetrahedron primitive, followed by an inner extrude, then delete the faces. But then it has other techniques I would like you to see how this can be “translated” into C4D steps.
Can I paste the link here or send you direct?
Regards,
David