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Help needed with controlling start of video textures in multi-shader.

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Hello

I could use some advice. I have 8 small video textures in a multishader attached to a plane in a cloner object.

The videos randomly appear across the clones but I would like to know if the animated texture on each clone could start on a different preferable random frame?

I can adjust the start frames in the multishader so that each video texture starts at a different time but this isn’t quite what I am looking for since this method only adjusts the start time for groups of clones.

Can anyone suggest a way to target the parameters of a texture, in this case the animation controls, for an individual clone? Are they even considered individual textures when they are in a cloner?

Any insights would be appreciated.


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