Hello!
Still working on the same animation as in my other questions, and I’m trying to find a way to improve the quality/look of what I’m doing. I’m bending these pieces of paper to look like they are being “peeled” off a surface, but the result sometimes looks a little chunky.
I’m wondering if I can make that better by
1/Increasing the subdiv of the geometry?
2/More joints?
3/Some kind of better weight blending?
Project : https://www.dropbox.com/s/nr8toak6bym2b7o/SingleTear_Curl.c4d?dl=0
Any suggestions most welcome!
Thanks!