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Voronoi on a Cloner with Dynamics

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Still coming to terms with how the Voronoi Fracture works in combination with other aspects of C4d…
I have a cloner that has a dynamic simulaton.  I cached the simulation and turned off dynamics, after setting an intitial state in the dynamics tag.  Then I put a Voronoi Fracture as a parent, and immediately the Cloner returns to the initial frame of the simulation before dynamics are calculated…

What am I doing wrong?

File here
https://www.dropbox.com/s/59meqg97puvi8dd/Dodeca_Image_0003.c4d?dl=0


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