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Tying material channels together

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Hello again

I’m sure others have this question, or have had it before….What is the best way to tie together two gradients, or two noises for example, between different channels of a material?
I’ve tried dragging various things to Xpresso, with no luck, and even Set driver/Set driven doesn’t always seem to work…Is there some way to connect things like that? My main reason for asking is that I often have a noise or a gradient in both luminance and color channels and I want it to stay in sync so I’m not constantly jumping between channels and repeating the same operations.

Thanks!


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