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Baking Transparency

Hi AllIm fairly new to texturing.I have a two part question.(using r23)Currently trying to bake out Glass material I am using a bake material tag with transparency and reflectance selected but i keep...

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Mograph shader - transforms bevel

Dear all! I have a cube with a fillet of 2cm with 3 subdivisions. This cube is in a cloner object with a mograph shader effector applied to it. The effector animates the size of the cubes on the...

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C4D R23 Mac menu

On my previous version of C4D I could hold down the control key on my mac and get a menu that included loop cut. How do I get this menu and is loop cut in the menu at the top of the screen?

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FFA Deformer and control points?

I set up a move using the FFA deformer and got a series of keyframes like shown in the attached. In the help files I found a notation about how to add bezier controls to these keyframes, but now I...

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glTF Export Error - invalid file operation in file

Hello, i get this error, if i try to export the gltf with pose morphs.

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fcurve identification

Hi,I’m relatively new to C4D so perhaps I’m missing something, but why the hell aren’t the fcurve selection in the list(on the left) and the fcurve (in the right) linked? Which curve is which? I should...

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Volume material selection in animation

Hi everyone is it in some way possible to assign different material to a volume meshed geometry animated? I explain Imagine you want to see an animation of a sphere cutting off a cube in a volume...

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Video shudder on rendered MOVs

I built a model of a video wall and set up a camera move that starts close in on one corner and pulls out to reveal the full wall. It’s pretty simple. I generated TIFFs with an alpha channel and...

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How to use the time offset of an effector on an animated polygon selection ?

Hi ! I’m currently working on a complex scene, and I need some help. In my scene I have a 3D model which changes from Redshift shaders over time. This change is controlled by a field which is animated...

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Setting up Team render the first time

I have a PC with Intel i7-8700k 3.70GHZ with 32GB ram and Nvidia GX-1080 Ti which I just set it up as my render farm, Nothing else is running except this Team render. How ever the speed I got is the...

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Extended Discussion: Self-Building Roman Pillar, Part 03b: Building Using...

Hello,I made the pillar using a different way and now I’m having trouble with the “compensating the plain effector” part (1:30). The blocks’ size can’t be scaled back with the value given in the...

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The 3D and Motion Design Show: OCTOBER 27-29

The 3D and Motion Design ShowPresentation Schedule (all times PST)https://www.3dmotionshow.com/October 27, Tuesday8:30 AM PDT/ 11:30 AM EDT/ 5:30 PM CETA Series of Artist-Focused Streaming...

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How can I mirror an object ?

hey i have a sneaker and i would like to know is there a way to flip the sneaker like a mirror to make it look like a pair of sneaker ,a left and a right sneaker...

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How can i sync a sneaker to my character ?

Hey i have a pair sneaker and i would like to know how can i sync or attach it to my characters foot? thank you any advice or tips would help

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Z depth pass transparency in Cinema 4D - Redshift

I have an image plane with a line of trees on it. When I try to do a depth pass it doesn’t recognize the transparency. Is there a way to fix this in Cinema 4D or Redshift?Thank you,Brian

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Glitter Material

Hey Does anyone know of a way to create a glitter matterial I’ve looked online and a lot of the tutorials have you deforming the mesh in some way to create lots of little particles however i just want...

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Ocean (Underwater)

How can I creative an Ocean, with both the top and underwater like in this photo?

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Broken Texture Paths

Hello, I was wondering if anybody could help. I use a variety of props for interiors. I have all of the props in my content browser and the material paths are absolute from my hard drive. I save the...

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how to fix uneven surfaces in C4D

Hi,take a look at the screenshot link (ongoing bug with the forum that I can not attach my image even though it’s below the required size). I know ways to fix these uneven bits in Blender using Average...

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Limiting Flat Projection to One Side of an Object

Hello, I’m trying to use Flat Projection in my Texture Tag on a procedural Cylinder. When I do, it reflects the texture on both sides of the object. Is there a way to limit the Flat Projection to just...

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